![]() ![]() ![]() Don't Look Back, says developer Terry Cavanagh - yet that's precisely what he's doing in releasing this game on iOS. For music, the game uses some peppy 8-bit tunes by Chipzel ( download ) that will remind you of the days when games were actually challenging and dying meant having to replay hours of. ![]() Different difficulty levels have different shapes and colors. The maker of some of the most devilishly difficult retro-tinged portable games of recent times in VVVVVV and Super Hexagon preceded both with 2009's Don't Look Back. The Super Hexagon uses basic 3D graphics that keep changing colors at an epilepsy-inducing rate. Terry fully supports Open Hexagon- thank you Source Contributors. Open Hexagon is inspired by the excellent Super Hexagon, created by Terry Cavanagh. Now this wistful Flash platformer has made its way to iPhone and iPad.ĭoes it manage to mix formidable challenge with compelling gameplay like his other two gems? Grave concerns SUPER HEXAGON FREE UNBLOCKED PORTABLE Become the best and climb the leaderboards in Open Hexagon, a fast-paced adrenalinic arcade game thats easy to learn but hard to master Now available on Steam. You can see the DNA of Cavanagh's more recent triumphs from the start. While it's much better here (easier to control, great colours on my 1440p 27' IPS) the lack of ability to use higher frame/refresh rates is definitely a disappointment. Don't Look Back starts with our pixellated protagonist stood in front of a grave on a rainy night. I initially purchased Super Hexagon on android to have something at least fun to play when I'm out and about I liked it so much I bought the PC version. Soon you're off running through fields and into a sprawling network of caves, with instant death only ever a slight miscalculation away. Near paranormal reactions required - check.Įxcept here the penalty for such human error is almost non-existent, with our hero instantly respawning on the very screen he died on. As the game is effectively a series of single-screen platforming challenges, you're never put back far. This is good news, as the game's super-precise jumping challenges don't quite mesh perfectly with the new virtual controls. You'll find yourself dying a fair number of times because of a mis-press - or simply not being able to change direction quickly enough.ĭespite these iffy controls, and some fairly exacting challenges (including two boss sections), Don't Look Back won't last you long. It's incredibly short - you can play through it in well under an hour if your platforming skills are relatively accomplished. Of course, we shouldn't pull Don't Look Back up for this too much.Įven if they're not, the instant restart mechanic ensures that you'll be able to grind or even luck your way to progress with enough persistence. It was designed as a free Flash game, and Cavanagh has admirably stuck to his guns in keeping the iOS version free of charge. It's a tiny morsel of entertainment, but it's entertaining nonetheless. Terry Cavanagh, developers of such gems as VVVVVV and Super Hexagon, has been busy porting over a variety of his older Flash games over to Ouya to start. There's a brilliantly maudlin atmosphere created by the sparse two-tone graphics and eerie soundtrack. ![]()
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